AI Insights · Timothy · April 2022
Top 5 Superhero Games Performance on Unified Platform in Switzerland Q1 2022
In Q1 2022, the top 5 superhero games in Switzerland showed varied performance in terms of weekly downloads, revenue, and active users. Detailed insights are provided by Sensor Tower.
In the first quarter of 2022, the top 5 superhero games in Switzerland demonstrated diverse performance metrics across weekly downloads, revenue, and active users. Here's a closer look at the data provided by Sensor Tower.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw a fluctuating trend in weekly revenue, peaking at around $61K in mid-January and ending the quarter with approximately $64K in the final week of March. Weekly downloads for the game remained relatively stable, averaging around 100-150 downloads per week. The game's weekly active users showed a slight decline from 4.5K at the beginning of the quarter to about 3.8K towards the end.
Marvel Contest of Champions by Kabam Games, Inc. experienced a varied revenue trend, starting at $51K and then dipping to around $8.3K by mid-January, before recovering to approximately $18K by the end of March. Its weekly downloads saw an initial drop from 1K to around 150 but rebounded slightly to 326 by the last week of March. Active users for the game decreased from 3.1K to around 2.1K over the quarter.
MARVEL Strike Force: Squad RPG by Scopely, Inc. showed a consistent pattern in weekly revenue, peaking at around $10K in late January and ending the quarter with roughly $6.8K. Weekly downloads for the game varied, starting at 305 and ending the quarter at 215. The game maintained a relatively stable base of active users, fluctuating between 1.5K and 1.9K throughout the quarter.
Legendary: Game of Heroes from PerBlue Entertainment, Inc. demonstrated a notable increase in weekly revenue, peaking at about $8.9K in late February. Active user numbers, however, showed a declining trend, dropping from 70 at the start of the quarter to 22 by the end.
One-Punch Man:Road to Hero 2.0 by NATASKY GAMES LIMITED exhibited a modest revenue trend, peaking at around $3.9K in late February. Weekly downloads remained low, averaging around 40-50 per week. The active user count showed a consistent pattern, starting at 500 and ending the quarter with 461.
For more detailed insights and data, visit Sensor Tower.